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Gallery Of Illustrations By Ryan Lang - Usa
0 Comments | 1 Like | Gallery | Illustrations | Ryan Lang | Usa

I guess I would describe myself as a visual development generalist, who tends to focus on designing and painting environments. After I graduated from college, I was hired for the trainee program at Walt Disney Animation Studios, and was offered a full-time position after I completed the program.
The turnaround with digital work is very quick, and most companies now lean towards digital tools. That, and the whole ‘undo' thing is pretty awesome.
I mainly work in Photoshop. Sometimes I'll sketch out thumbnails or draw on paper, but eventually it ends up on the computer. I look at a lot of references as well, for detail and color inspiration. Once I have a good compositional thumbnail and a solid base of reference, I just start painting.
This is a demo for Ryan's class for CGMA on: The Art of Color and Light
I try to go out and paint from life a lot, and I do a lot of studies. Sometimes, I can remember a certain palette, or sometimes I need to find a photo for inspiration. I don't color pick because I'm trying to understand what's happening between the light and the objects in the scene. As far as brushes are concerned, nothing too fancy; I've been using solid opaque brushes more often than not recently.
I couldn't believe my first job at Disney was working on videogame-inspired stuff, so it was awesome. I think my favorite moment was seeing the first bits of animation trickle through, and the biggest struggle was keeping up with the amazing group of artists on the show.
Observation over ‘formulas'. Formulas can get you started, but observation of little nuances, how light interacts given specific circumstances, is where the money is at. Once you start relying on formulas, you stop observing, and it will show in your paintings.

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